Online/Virtual Fitness Global Market Report 2022 by The Business Research Company is the most comprehensive report available on the market, being wide-ranging both in terms of chronology and geography. It covers the historic period – 2016-2021, and the forecast period – 2022-2026, with additional forecasts for 2026-2031. The report helps gain a truly global perspective as it covers 60 geographies, focusing on major economies in each region – Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.
TBRC’s market report includes a chapter on
the COVID-19 impact on the online/virtual fitness industry, which gives
valuable insights on supply chain disruptions, logistical challenges, and other
economic implications of the virus on the market and how companies can
strategize to bounce back from it. With updated market numbers according to the
effects of the coronavirus, the report provides the most accurate expected
online fitness market growth numbers from 2022-2031.
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The global online/virtual fitness market is
expected to grow from $11.39 billion in 2021 to $16.15 billion in 2022 at a
compound annual growth rate (CAGR) of 41.84%. The growth in the market is
mainly due to the companies resuming their operations and adapting to the new
normal while recovering from the COVID-19 impact, which had earlier led to
restrictive containment measures involving social distancing, remote working,
and the closure of commercial activities that resulted in operational
challenges. The online fitness market is expected to reach $79.87 billion in
2026 at a CAGR of 49.12%.
View more on the report:
https://www.thebusinessresearchcompany.com/report/online-virtual-fitness-global-market-report
The Online/Virtual
Fitness Global Market Report 2022-31 by The Business Research Company evaluates
online fitness market size, growth rate, drivers, online fitness industry
trends, and major companies.
The
online/virtual fitness market segments in the report are:
1) By Device
Type: Smart TV, Smartphones, Laptops, Desktops, Tablets
2) By End-User:
Professional Gyms, Sports Institutes, Defense Institutes, Educational
Institutions, Corporate Institutions, Individuals
3) By Revenue
Model: Subscription, Advertisement, Hybrid
The table of contents in TBRC’s online/virtual fitness market report
includes:
1. Executive Summary
2. Online and Virtual Fitness Market
Characteristics
3. Online and Virtual Fitness Market Trends
And Strategies
4. Impact Of COVID-19 On Online and Virtual
Fitness
5. Online and Virtual Fitness Market Size
And Growth
.....
26. Africa Online and Virtual Fitness
Market
27. Online and Virtual Fitness Market
Competitive Landscape And Company Profiles
28. Key Mergers And Acquisitions In The
Online and Virtual Fitness Market
29. Online and Virtual Fitness Market
Future Outlook and Potential Analysis
30. Appendix
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