The Business
Research Company published its Virtual Reality Devices Global Market Report
2020 which provides strategists, marketers and senior management with the
critical information they need to assess the global Virtual Reality Devices
market. The report provides in-depth analysis of the impact of COVID-19 on the
market, along with revised market numbers due to the effects of the
coronavirus.
The report covers the Virtual Reality
Devices market’s segments-
1) By Type:
Handheld Devices, Head Mounted Devices, Gesture Controlled Devices, Others
2) By
Application: Medical & Healthcare, Commercial, Education, Advertising &
Marketing, Commerce, Energy & Utilities, Entertainment & Gaming,
Designing & Engineering, Logistics, Others.
View Complete Report:
Virtual Reality Devices Global Market Report 2020 is the
most comprehensive report available on this market and will help gain a truly
global perspective as it covers 60 geographies. The chapter on the impact of
COVID-19 gives valuable insights on supply chain disruptions, logistical
challenges, and other economic implications of the virus on the market. The
chapter also covers markets which have been positively affected by the
pandemic.
The global virtual reality devices market is expected to decline
from $4.76 billion in 2019 to $3.99 billion in 2020 at a compound annual growth
rate (CAGR) of -16.0%. The decline is mainly due to economic slowdown across
countries owing to the COVID-19 outbreak and the measures to contain it. The
market is then expected to recover and reach $1087 billion in 2023 at CAGR of
39.62%.
Integration of 5K stereoscopic video in VR devices is one of
the growing trends that is changing the landscape of virtual reality device
market. 5K stereoscopic video is a 5K-resolution video technology which
replaces the previous 360 video low resolution technology used in VR headsets.
This 5K stereoscopic video would provide a complete and detailed VR immersion
experience for the viewers.
Few Points From Table Of Content :
1. Executive
Summary
2. Virtual
Reality Devices Market Characteristics
3. Virtual
Reality Devices Market Size And Growth
4. Virtual
Reality Devices Market Segmentation
5. Virtual
Reality Devices Market Regional And Country Analysis
....
25. Virtual
Reality Devices Market Competitive Landscape And Company Profiles
26. Key
Mergers And Acquisitions In The Virtual Reality Devices Market
27. Virtual
Reality Devices Market Trends And Strategies
28. Virtual
Reality Devices Market Future Outlook and Potential Analysis
29. Appendix
Request A Sample Report At: https://www.thebusinessresearchcompany.com/sample.aspx?id=2579&type=smp
Few Points From List
Of Tables
Table 1: Global Historic Market Growth, 2015-2019, $ Billion
Table 2: Global Forecast Market Growth, 2015-2019, 2023F,
2025F, 2030F, $ Billion
Table 3: Global Virtual Reality Devices Market, Segmentation
By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, $ Billion
Table 4: Global Virtual Reality Devices Market, Segmentation
By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F,
$ Billion
………
Table 46: Sony Corporation Financial Performance
Table 47: Samsung Electronics Co., Ltd. Financial
Performance
Table 48: Oculus VR LLC Financial Performance
Table 49: Marxent Labs Financial Performance
About The Business
Research Company:
The Business
Research Company is a Business Intelligence Company which excels in company,
market and consumer research. It has offices in the UK, the US and India and a
network of trained researchers in 52 countries globally.
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